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Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences

Author(s)
Vero Vanden Abeele, Katta Spiel, Lennart Nacke, Daniel Johnson, Kathrin Gerling
Abstract

Games User Research (GUR) focuses on measuring, analysing and understanding player experiences to optimise game designs. Hence, GUR experts aim to understand how specific game design choices are experienced by players, and how these lead to specific emotional responses. An instrument, providing such actionable insight into player experience, specifically designed by and for GUR was thus far lacking. To address this gap, the Player Experience Inventory (PXI) was developed, drawing on Means-End theory and measuring player experience both at the level of Functional Consequences, (i.e., the immediate experiences as a direct result of game design choices, such as audiovisual appeal or ease-of-control) and at the level of Psychosocial Consequences, (i.e., the second-order emotional experiences, such as immersion or mastery). Initial construct and item development was conducted in two iterations with 64 GUR experts. Next, the scale was validated and evaluated over five studies and populations, totalling 529 participants. Results support the theorized structure of the scale and provide evidence for both discriminant and convergent validity. Results also show that the scale performs well over different sample sizes and studies, supporting configural invariance. Hence, the PXI provides a reliable and theoretically sound tool for researchers to measure player experience and investigate how game design choices are linked to emotional responses.

Organisation(s)
Department of Social and Cultural Anthropology, Department for Teacher Education
External organisation(s)
Katholieke Universiteit Leuven, University of Waterloo (UW), Queensland University of Technology, Technische Universität Wien
Journal
International Journal of Human-Computer Studies
Volume
135
No. of pages
12
ISSN
1071-5819
DOI
https://doi.org/10.1016/j.ijhcs.2019.102370
Publication date
03-2020
Peer reviewed
Yes
Austrian Fields of Science 2012
102013 Human-computer interaction
Keywords
ASJC Scopus subject areas
Software, General Engineering, Education, Human Factors and Ergonomics, Human-Computer Interaction, Hardware and Architecture
Portal url
https://ucrisportal.univie.ac.at/en/publications/94797d12-21e9-4cf9-81f6-f571a1865ce9